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   <div id="projectname">Tetris Game
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">Test game project created via Irrlicht and Qt</div>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">CMoveByStepAnimator Class Reference</div>  </div>
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<!-- doxytag: class="CMoveByStepAnimator" -->
<p><code>#include &lt;<a class="el" href="_c_move_by_step_animator_8h_source.html">CMoveByStepAnimator.h</a>&gt;</code></p>

<p><a href="class_c_move_by_step_animator-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#a86aa20582478a3e3f3b9b88f8f363f87">CMoveByStepAnimator</a> (const irr::core::vector3df &amp;<a class="el" href="class_c_move_by_step_animator.html#a18c2df8a3b30fa5ed041688074c6fe17">directionStep</a>, irr::u32 <a class="el" href="class_c_move_by_step_animator.html#a6e3867717a4be1e9001ea7301af76267">delay</a>, irr::core::aabbox3df <a class="el" href="class_c_move_by_step_animator.html#aeb51d1a576fc0b0f01c1b084a2516d24">aabb</a>=irr::core::aabbox3df(irr::core::vector3df(0.0f, 0.0f, 0.0f)))</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <br class="typebreak"/>
irr::scene::ISceneNodeAnimator *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#a2a5c9555543049943ca979d56d50b9d8">createClone</a> (irr::scene::ISceneNode *node, irr::scene::ISceneManager *newManager)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#a0f71b4940403f37bc3604c08a4c919b9">animateNode</a> (irr::scene::ISceneNode *node, irr::u32 timeMs)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#aa4d55af2b79a364a850eb9599d4b020f">~CMoveByStepAnimator</a> ()</td></tr>
<tr><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#a18c2df8a3b30fa5ed041688074c6fe17">directionStep</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::u32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#a6e3867717a4be1e9001ea7301af76267">delay</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::core::aabbox3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_move_by_step_animator.html#aeb51d1a576fc0b0f01c1b084a2516d24">aabb</a></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Animator that manages moving node by step (with some delay) in any direction </p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a86aa20582478a3e3f3b9b88f8f363f87"></a><!-- doxytag: member="CMoveByStepAnimator::CMoveByStepAnimator" ref="a86aa20582478a3e3f3b9b88f8f363f87" args="(const irr::core::vector3df &amp;directionStep, irr::u32 delay, irr::core::aabbox3df aabb=irr::core::aabbox3df(irr::core::vector3df(0.0f, 0.0f, 0.0f)))" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_c_move_by_step_animator.html#a86aa20582478a3e3f3b9b88f8f363f87">CMoveByStepAnimator::CMoveByStepAnimator</a> </td>
          <td>(</td>
          <td class="paramtype">const irr::core::vector3df &amp;&#160;</td>
          <td class="paramname"><em>directionStep</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::u32&#160;</td>
          <td class="paramname"><em>delay</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::core::aabbox3df&#160;</td>
          <td class="paramname"><em>aabb</em> = <code>irr::core::aabbox3df(irr::core::vector3df(0.0f,&#160;0.0f,&#160;0.0f))</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Constructor</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">directionStep</td><td>- direction in which node will be moved (not ending point) </td></tr>
    <tr><td class="paramname">delay</td><td>- delay between steps, in milliseconds </td></tr>
    <tr><td class="paramname">aabb</td><td>- axis aligned bounding box that indicated borders for animator, if no aabb set, animator has no boundaries </td></tr>
  </table>
  </dd>
</dl>

</div>
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<a class="anchor" id="aa4d55af2b79a364a850eb9599d4b020f"></a><!-- doxytag: member="CMoveByStepAnimator::~CMoveByStepAnimator" ref="aa4d55af2b79a364a850eb9599d4b020f" args="()" -->
<div class="memitem">
<div class="memproto">
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          <td class="memname"><a class="el" href="class_c_move_by_step_animator.html#aa4d55af2b79a364a850eb9599d4b020f">CMoveByStepAnimator::~CMoveByStepAnimator</a> </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Destructor, not implemented </p>

</div>
</div>
<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a0f71b4940403f37bc3604c08a4c919b9"></a><!-- doxytag: member="CMoveByStepAnimator::animateNode" ref="a0f71b4940403f37bc3604c08a4c919b9" args="(irr::scene::ISceneNode *node, irr::u32 timeMs)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_move_by_step_animator.html#a0f71b4940403f37bc3604c08a4c919b9">CMoveByStepAnimator::animateNode</a> </td>
          <td>(</td>
          <td class="paramtype">irr::scene::ISceneNode *&#160;</td>
          <td class="paramname"><em>node</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::u32&#160;</td>
          <td class="paramname"><em>timeMs</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Documentation for all virtual overriden methods see in Irrlicht include files </p>

</div>
</div>
<a class="anchor" id="a2a5c9555543049943ca979d56d50b9d8"></a><!-- doxytag: member="CMoveByStepAnimator::createClone" ref="a2a5c9555543049943ca979d56d50b9d8" args="(irr::scene::ISceneNode *node, irr::scene::ISceneManager *newManager)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::scene::ISceneNodeAnimator * <a class="el" href="class_c_move_by_step_animator.html#a2a5c9555543049943ca979d56d50b9d8">CMoveByStepAnimator::createClone</a> </td>
          <td>(</td>
          <td class="paramtype">irr::scene::ISceneNode *&#160;</td>
          <td class="paramname"><em>node</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::scene::ISceneManager *&#160;</td>
          <td class="paramname"><em>newManager</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Documentation for all virtual overriden methods see in Irrlicht include files </p>

</div>
</div>
<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="aeb51d1a576fc0b0f01c1b084a2516d24"></a><!-- doxytag: member="CMoveByStepAnimator::aabb" ref="aeb51d1a576fc0b0f01c1b084a2516d24" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::core::aabbox3df <a class="el" href="class_c_move_by_step_animator.html#aeb51d1a576fc0b0f01c1b084a2516d24">CMoveByStepAnimator::aabb</a><code> [protected]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>axis aligned bounding box that indicated borders for animator </p>

</div>
</div>
<a class="anchor" id="a6e3867717a4be1e9001ea7301af76267"></a><!-- doxytag: member="CMoveByStepAnimator::delay" ref="a6e3867717a4be1e9001ea7301af76267" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::u32 <a class="el" href="class_c_move_by_step_animator.html#a6e3867717a4be1e9001ea7301af76267">CMoveByStepAnimator::delay</a><code> [protected]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>delay between steps, in milliseconds </p>

</div>
</div>
<a class="anchor" id="a18c2df8a3b30fa5ed041688074c6fe17"></a><!-- doxytag: member="CMoveByStepAnimator::directionStep" ref="a18c2df8a3b30fa5ed041688074c6fe17" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::core::vector3df <a class="el" href="class_c_move_by_step_animator.html#a18c2df8a3b30fa5ed041688074c6fe17">CMoveByStepAnimator::directionStep</a><code> [protected]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>direction in which node will move each step </p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>/home/hokan/NetBeansProjects/TetrisGame/headers/<a class="el" href="_c_move_by_step_animator_8h_source.html">CMoveByStepAnimator.h</a></li>
<li>/home/hokan/NetBeansProjects/TetrisGame/sources/CMoveByStepAnimator.cpp</li>
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